Just pushed updates to the RawKee python code that enables the export of the following X3D node types from Maya: Transform, Group, Shape, Appearance, Material, PhysicalMaterial, ImageTexture, PixelTexture, MovieTexture, MultiTexture (limited support), TextureTransform, MultiTextureTransform, IndexedFaceSet, Coordinate, Normal, TextureCoordinate, and MultiTextureCoordinate. Click on the image to the left to see export results in detail. How much […]